Dark World Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Beiige, Vanguard of Dark World
R Rarity
Beiige, Vanguard of Dark World
R Rarity
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.

N Rarity
Danger! Mothman!
N Rarity
Danger! Mothman!
N Rarity
Danger! Mothman!
DARK 4
Danger! Mothman!
  • ATK:

  • 1800

  • DEF:

  • 400


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.

SR Rarity
Danger! Nessie!
SR Rarity
Danger! Nessie!
SR Rarity
Danger! Nessie!
DARK 7
Danger! Nessie!
  • ATK:

  • 1600

  • DEF:

  • 2800


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.

SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.

SR Rarity
Genta, Gateman of Dark World
SR Rarity
Genta, Gateman of Dark World
SR Rarity
Genta, Gateman of Dark World
DARK 4
Genta, Gateman of Dark World
  • ATK:

  • 1000

  • DEF:

  • 1800


You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.

UR Rarity
Grapha, Dragon Lord of Dark World
UR Rarity
Grapha, Dragon Lord of Dark World
UR Rarity
Grapha, Dragon Lord of Dark World
DARK 8
Grapha, Dragon Lord of Dark World
  • ATK:

  • 2700

  • DEF:

  • 1800


You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

UR Rarity
Reign-Beaux, Overking of Dark World
UR Rarity
Reign-Beaux, Overking of Dark World
UR Rarity
Reign-Beaux, Overking of Dark World
DARK 8
Reign-Beaux, Overking of Dark World
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.

SR Rarity
Snoww, Unlight of Dark World
SR Rarity
Snoww, Unlight of Dark World
SR Rarity
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.

 Rarity
Tenpai Dragon Fadra
 Rarity
Tenpai Dragon Fadra
 Rarity
Tenpai Dragon Fadra
FIRE 3
Tenpai Dragon Fadra
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

 Rarity
Tenpai Dragon Genroku
 Rarity
Tenpai Dragon Genroku
 Rarity
Tenpai Dragon Genroku
FIRE 3
Tenpai Dragon Genroku
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.

 Rarity
Tenpai Dragon Paidra
 Rarity
Tenpai Dragon Paidra
 Rarity
Tenpai Dragon Paidra
FIRE 3
Tenpai Dragon Paidra
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

 Rarity
Tenpai Dragon Chundra
 Rarity
Tenpai Dragon Chundra
 Rarity
Tenpai Dragon Chundra
FIRE 4
Tenpai Dragon Chundra
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".

UR Rarity
Card Destruction
UR Rarity
Card Destruction
UR Rarity
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    UR Rarity
    Change of Heart
    UR Rarity
    Change of Heart
    UR Rarity
    Change of Heart
    Spell Normal
    Change of Heart

      Target 1 monster your opponent controls; take control of it until the End Phase.

      SR Rarity
      Dark Corridor
      SR Rarity
      Dark Corridor
      SR Rarity
      Dark Corridor
      Spell Normal
      Dark Corridor

        Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.

        SR Rarity
        Dark World Archives
        SR Rarity
        Dark World Archives
        SR Rarity
        Dark World Archives
        Spell Continuous
        Dark World Archives

          During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.

          SR Rarity
          Dark World Dealings
          SR Rarity
          Dark World Dealings
          SR Rarity
          Dark World Dealings
          Spell Normal
          Dark World Dealings

            Each player draws 1 card, then each player discards 1 card.

            UR Rarity
            Harpie's Feather Duster
            UR Rarity
            Harpie's Feather Duster
            UR Rarity
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              UR Rarity
              Heavy Storm
              UR Rarity
              Heavy Storm
              UR Rarity
              Heavy Storm
              Spell Normal
              Heavy Storm

                Destroy all Spell and Trap Cards on the field.

                SR Rarity
                Into the Void
                SR Rarity
                Into the Void
                SR Rarity
                Into the Void
                Spell Normal
                Into the Void

                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                  UR Rarity
                  Monster Reborn
                  UR Rarity
                  Monster Reborn
                  UR Rarity
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.



                    Tag(s):

                     Rarity
                    Sangen Kaimen
                     Rarity
                    Sangen Kaimen
                     Rarity
                    Sangen Kaimen
                    Spell Quick
                    Sangen Kaimen

                      Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.

                      SR Rarity
                      Sky Striker Mecha - Hornet Drones
                      SR Rarity
                      Sky Striker Mecha - Hornet Drones
                      SR Rarity
                      Sky Striker Mecha - Hornet Drones
                      Spell Quick
                      Sky Striker Mecha - Hornet Drones

                        If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                        SR Rarity
                        Sky Striker Mecha - Widow Anchor
                        SR Rarity
                        Sky Striker Mecha - Widow Anchor
                        SR Rarity
                        Sky Striker Mecha - Widow Anchor
                        Spell Quick
                        Sky Striker Mecha - Widow Anchor

                          If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          Spell Normal
                          Sky Striker Mobilize - Engage!

                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                            UR Rarity
                            The Gates of Dark World
                            UR Rarity
                            The Gates of Dark World
                            UR Rarity
                            The Gates of Dark World
                            Spell Field
                            The Gates of Dark World

                              All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.

                              UR Rarity
                              Triple Tactics Talent
                              UR Rarity
                              Triple Tactics Talent
                              UR Rarity
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                                Tag(s):

                                UR Rarity
                                Triple Tactics Thrust
                                UR Rarity
                                Triple Tactics Thrust
                                UR Rarity
                                Triple Tactics Thrust
                                Spell Normal
                                Triple Tactics Thrust

                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                                  UR Rarity
                                  Ultimate Slayer
                                  UR Rarity
                                  Ultimate Slayer
                                  UR Rarity
                                  Ultimate Slayer
                                  Spell Normal
                                  Ultimate Slayer

                                    Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                                    SR Rarity
                                    Dimensional Barrier
                                    SR Rarity
                                    Dimensional Barrier
                                    SR Rarity
                                    Dimensional Barrier
                                    Trap Normal
                                    Dimensional Barrier

                                      Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                                      Extra Deck

                                       Rarity
                                      Infernoid Evil
                                       Rarity
                                      Infernoid Evil
                                       Rarity
                                      Infernoid Evil
                                      FIRE 1
                                      Infernoid Evil
                                      • ATK:

                                      • 1100

                                      • DEF:

                                      • 1100


                                      2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.

                                      SR Rarity
                                      Hiita the Fire Charmer, Ablaze
                                      SR Rarity
                                      Hiita the Fire Charmer, Ablaze
                                      SR Rarity
                                      Hiita the Fire Charmer, Ablaze
                                      FIRE
                                      Hiita the Fire Charmer, Ablaze
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

                                       Rarity
                                      Sky Striker Ace - Camellia
                                       Rarity
                                      Sky Striker Ace - Camellia
                                       Rarity
                                      Sky Striker Ace - Camellia
                                      DARK
                                      Sky Striker Ace - Camellia
                                      • ATK:

                                      • 1500

                                      • LINK-2

                                      Link Arrow:

                                      Top-Right

                                      Bottom-Left


                                      2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                                      UR Rarity
                                      Sky Striker Ace - Kagari
                                      UR Rarity
                                      Sky Striker Ace - Kagari
                                      UR Rarity
                                      Sky Striker Ace - Kagari
                                      FIRE
                                      Sky Striker Ace - Kagari
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

                                      Top-Left


                                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                      SR Rarity
                                      Sky Striker Ace - Shizuku
                                      SR Rarity
                                      Sky Striker Ace - Shizuku
                                      SR Rarity
                                      Sky Striker Ace - Shizuku
                                      WATER
                                      Sky Striker Ace - Shizuku
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

                                      Top-Right


                                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                      SR Rarity
                                      Sky Striker Ace - Zeke
                                      SR Rarity
                                      Sky Striker Ace - Zeke
                                      SR Rarity
                                      Sky Striker Ace - Zeke
                                      DARK
                                      Sky Striker Ace - Zeke
                                      • ATK:

                                      • 1500

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Bottom


                                      2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                                      UR Rarity
                                      Tri-Brigade Arms Bucephalus II
                                      UR Rarity
                                      Tri-Brigade Arms Bucephalus II
                                      UR Rarity
                                      Tri-Brigade Arms Bucephalus II
                                      DARK
                                      Tri-Brigade Arms Bucephalus II
                                      • ATK:

                                      • 3500

                                      • LINK-5

                                      Link Arrow:

                                      Left

                                      Right

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.

                                       Rarity
                                      Sangenpai Transcendent Dragion
                                       Rarity
                                      Sangenpai Transcendent Dragion
                                       Rarity
                                      Sangenpai Transcendent Dragion
                                      FIRE 10
                                      Sangenpai Transcendent Dragion
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.

                                      SR Rarity
                                      Mereologic Aggregator
                                      SR Rarity
                                      Mereologic Aggregator
                                      SR Rarity
                                      Mereologic Aggregator
                                      DARK
                                      Mereologic Aggregator
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 3000


                                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                                      SR Rarity
                                      Number 41: Bagooska the Terribly Tired Tapir
                                      SR Rarity
                                      Number 41: Bagooska the Terribly Tired Tapir
                                      SR Rarity
                                      Number 41: Bagooska the Terribly Tired Tapir
                                      EARTH
                                      Number 41: Bagooska the Terribly Tired Tapir
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 2000


                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.

                                      UR Rarity
                                      Super Starslayer TY-PHON - Sky Crisis
                                      UR Rarity
                                      Super Starslayer TY-PHON - Sky Crisis
                                      UR Rarity
                                      Super Starslayer TY-PHON - Sky Crisis
                                      DARK
                                      Super Starslayer TY-PHON - Sky Crisis
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2900


                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                      Need 33 UR

                                      UR Rarity
                                      Grapha, Dragon Lord of Dark World1 card
                                      UR Rarity
                                      Reign-Beaux, Overking of Dark World1 card
                                       Rarity
                                      Tenpai Dragon Fadra1 card
                                       Rarity
                                      Tenpai Dragon Genroku1 card
                                       Rarity
                                      Tenpai Dragon Paidra2 card
                                       Rarity
                                      Infernoid Evil1 card
                                       Rarity
                                      Sky Striker Ace - Camellia1 card
                                      UR Rarity
                                      Sky Striker Ace - Kagari1 card
                                      UR Rarity
                                      Tri-Brigade Arms Bucephalus II1 card
                                       Rarity
                                      Sangenpai Transcendent Dragion1 card
                                       Rarity
                                      Tenpai Dragon Chundra1 card
                                      UR Rarity
                                      Super Starslayer TY-PHON - Sky Crisis1 card
                                      UR Rarity
                                      Card Destruction1 card
                                      UR Rarity
                                      Change of Heart3 card
                                      UR Rarity
                                      Harpie's Feather Duster1 card
                                      UR Rarity
                                      Heavy Storm1 card
                                      UR Rarity
                                      Monster Reborn1 card
                                       Rarity
                                      Sangen Kaimen1 card
                                      UR Rarity
                                      Sky Striker Mobilize - Engage!3 card
                                      UR Rarity
                                      The Gates of Dark World3 card
                                      UR Rarity
                                      Triple Tactics Talent1 card
                                      UR Rarity
                                      Triple Tactics Thrust2 card
                                      UR Rarity
                                      Ultimate Slayer3 card

                                      Main: 50 Extra: 11

                                      R Rarity
                                      1 cardBeiige, Vanguard of Dark World
                                      R Rarity
                                      1 cardBeiige, Vanguard of Dark World
                                      Beiige, Vanguard of Dark World
                                      DARK 4
                                      Beiige, Vanguard of Dark World
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1300


                                      If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


                                      N Rarity
                                      3 cardDanger! Mothman!
                                      N Rarity
                                      3 cardDanger! Mothman!
                                      Danger! Mothman!
                                      DARK 4
                                      Danger! Mothman!
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 400


                                      You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


                                      SR Rarity
                                      1 cardDanger! Nessie!
                                      SR Rarity
                                      1 cardDanger! Nessie!
                                      Danger! Nessie!
                                      DARK 7
                                      Danger! Nessie!
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 2800


                                      You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


                                      SR Rarity
                                      1 cardDanger!? Jackalope?
                                      SR Rarity
                                      1 cardDanger!? Jackalope?
                                      Danger!? Jackalope?
                                      DARK 3
                                      Danger!? Jackalope?
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 2000


                                      You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


                                      SR Rarity
                                      3 cardGenta, Gateman of Dark World
                                      SR Rarity
                                      3 cardGenta, Gateman of Dark World
                                      Genta, Gateman of Dark World
                                      DARK 4
                                      Genta, Gateman of Dark World
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1800


                                      You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.


                                      UR Rarity
                                      1 cardGrapha, Dragon Lord of Dark World
                                      UR Rarity
                                      1 cardGrapha, Dragon Lord of Dark World
                                      Grapha, Dragon Lord of Dark World
                                      DARK 8
                                      Grapha, Dragon Lord of Dark World
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 1800


                                      You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                                      UR Rarity
                                      1 cardReign-Beaux, Overking of Dark World
                                      UR Rarity
                                      1 cardReign-Beaux, Overking of Dark World
                                      Reign-Beaux, Overking of Dark World
                                      DARK 8
                                      Reign-Beaux, Overking of Dark World
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 1800


                                      You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.


                                      SR Rarity
                                      3 cardSnoww, Unlight of Dark World
                                      SR Rarity
                                      3 cardSnoww, Unlight of Dark World
                                      Snoww, Unlight of Dark World
                                      DARK 4
                                      Snoww, Unlight of Dark World
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 0


                                      If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                                       Rarity
                                      1 cardTenpai Dragon Fadra
                                       Rarity
                                      1 cardTenpai Dragon Fadra
                                      Tenpai Dragon Fadra
                                      FIRE 3
                                      Tenpai Dragon Fadra
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1000


                                      If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                       Rarity
                                      1 cardTenpai Dragon Genroku
                                       Rarity
                                      1 cardTenpai Dragon Genroku
                                      Tenpai Dragon Genroku
                                      FIRE 3
                                      Tenpai Dragon Genroku
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1000


                                      If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.


                                       Rarity
                                      2 cardTenpai Dragon Paidra
                                       Rarity
                                      2 cardTenpai Dragon Paidra
                                      Tenpai Dragon Paidra
                                      FIRE 3
                                      Tenpai Dragon Paidra
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1000


                                      If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                       Rarity
                                      1 cardTenpai Dragon Chundra
                                       Rarity
                                      1 cardTenpai Dragon Chundra
                                      Tenpai Dragon Chundra
                                      FIRE 4
                                      Tenpai Dragon Chundra
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1000


                                      Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".


                                      UR Rarity
                                      1 cardCard Destruction
                                      UR Rarity
                                      1 cardCard Destruction
                                      Card Destruction
                                      Spell Normal
                                      Card Destruction

                                        Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                        UR Rarity
                                        3 cardChange of Heart
                                        UR Rarity
                                        3 cardChange of Heart
                                        Change of Heart
                                        Spell Normal
                                        Change of Heart

                                          Target 1 monster your opponent controls; take control of it until the End Phase.


                                          SR Rarity
                                          1 cardDark Corridor
                                          SR Rarity
                                          1 cardDark Corridor
                                          Dark Corridor
                                          Spell Normal
                                          Dark Corridor

                                            Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.


                                            SR Rarity
                                            1 cardDark World Archives
                                            SR Rarity
                                            1 cardDark World Archives
                                            Dark World Archives
                                            Spell Continuous
                                            Dark World Archives

                                              During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


                                              SR Rarity
                                              3 cardDark World Dealings
                                              SR Rarity
                                              3 cardDark World Dealings
                                              Dark World Dealings
                                              Spell Normal
                                              Dark World Dealings

                                                Each player draws 1 card, then each player discards 1 card.


                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                Harpie's Feather Duster
                                                Spell Normal
                                                Harpie's Feather Duster

                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardHeavy Storm
                                                  UR Rarity
                                                  1 cardHeavy Storm
                                                  Heavy Storm
                                                  Spell Normal
                                                  Heavy Storm

                                                    Destroy all Spell and Trap Cards on the field.


                                                    SR Rarity
                                                    2 cardInto the Void
                                                    SR Rarity
                                                    2 cardInto the Void
                                                    Into the Void
                                                    Spell Normal
                                                    Into the Void

                                                      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                                      UR Rarity
                                                      1 cardMonster Reborn
                                                      UR Rarity
                                                      1 cardMonster Reborn
                                                      Monster Reborn
                                                      Spell Normal
                                                      Monster Reborn

                                                        Target 1 monster in either GY; Special Summon it.




                                                        Tag(s):

                                                         Rarity
                                                        1 cardSangen Kaimen
                                                         Rarity
                                                        1 cardSangen Kaimen
                                                        Sangen Kaimen
                                                        Spell Quick
                                                        Sangen Kaimen

                                                          Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.


                                                          SR Rarity
                                                          1 cardSky Striker Mecha - Hornet Drones
                                                          SR Rarity
                                                          1 cardSky Striker Mecha - Hornet Drones
                                                          Sky Striker Mecha - Hornet Drones
                                                          Spell Quick
                                                          Sky Striker Mecha - Hornet Drones

                                                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                            SR Rarity
                                                            2 cardSky Striker Mecha - Widow Anchor
                                                            SR Rarity
                                                            2 cardSky Striker Mecha - Widow Anchor
                                                            Sky Striker Mecha - Widow Anchor
                                                            Spell Quick
                                                            Sky Striker Mecha - Widow Anchor

                                                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                              UR Rarity
                                                              3 cardSky Striker Mobilize - Engage!
                                                              UR Rarity
                                                              3 cardSky Striker Mobilize - Engage!
                                                              Sky Striker Mobilize - Engage!
                                                              Spell Normal
                                                              Sky Striker Mobilize - Engage!

                                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                UR Rarity
                                                                3 cardThe Gates of Dark World
                                                                UR Rarity
                                                                3 cardThe Gates of Dark World
                                                                The Gates of Dark World
                                                                Spell Field
                                                                The Gates of Dark World

                                                                  All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                                                                  UR Rarity
                                                                  1 cardTriple Tactics Talent
                                                                  UR Rarity
                                                                  1 cardTriple Tactics Talent
                                                                  Triple Tactics Talent
                                                                  Spell Normal
                                                                  Triple Tactics Talent

                                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                    Tag(s):

                                                                    UR Rarity
                                                                    2 cardTriple Tactics Thrust
                                                                    UR Rarity
                                                                    2 cardTriple Tactics Thrust
                                                                    Triple Tactics Thrust
                                                                    Spell Normal
                                                                    Triple Tactics Thrust

                                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                      UR Rarity
                                                                      3 cardUltimate Slayer
                                                                      UR Rarity
                                                                      3 cardUltimate Slayer
                                                                      Ultimate Slayer
                                                                      Spell Normal
                                                                      Ultimate Slayer

                                                                        Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                                        SR Rarity
                                                                        1 cardDimensional Barrier
                                                                        SR Rarity
                                                                        1 cardDimensional Barrier
                                                                        Dimensional Barrier
                                                                        Trap Normal
                                                                        Dimensional Barrier

                                                                          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                           Rarity
                                                                          1 cardInfernoid Evil
                                                                           Rarity
                                                                          1 cardInfernoid Evil
                                                                          Infernoid Evil
                                                                          FIRE 1
                                                                          Infernoid Evil
                                                                          • ATK:

                                                                          • 1100

                                                                          • DEF:

                                                                          • 1100


                                                                          2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.


                                                                          SR Rarity
                                                                          1 cardHiita the Fire Charmer, Ablaze
                                                                          SR Rarity
                                                                          1 cardHiita the Fire Charmer, Ablaze
                                                                          Hiita the Fire Charmer, Ablaze
                                                                          FIRE
                                                                          Hiita the Fire Charmer, Ablaze
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                           Rarity
                                                                          1 cardSky Striker Ace - Camellia
                                                                           Rarity
                                                                          1 cardSky Striker Ace - Camellia
                                                                          Sky Striker Ace - Camellia
                                                                          DARK
                                                                          Sky Striker Ace - Camellia
                                                                          • ATK:

                                                                          • 1500

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Top-Right

                                                                          Bottom-Left


                                                                          2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                                          UR Rarity
                                                                          1 cardSky Striker Ace - Kagari
                                                                          UR Rarity
                                                                          1 cardSky Striker Ace - Kagari
                                                                          Sky Striker Ace - Kagari
                                                                          FIRE
                                                                          Sky Striker Ace - Kagari
                                                                          • ATK:

                                                                          • 1500

                                                                          • LINK-1

                                                                          Link Arrow:

                                                                          Top-Left


                                                                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                          SR Rarity
                                                                          1 cardSky Striker Ace - Shizuku
                                                                          SR Rarity
                                                                          1 cardSky Striker Ace - Shizuku
                                                                          Sky Striker Ace - Shizuku
                                                                          WATER
                                                                          Sky Striker Ace - Shizuku
                                                                          • ATK:

                                                                          • 1500

                                                                          • LINK-1

                                                                          Link Arrow:

                                                                          Top-Right


                                                                          1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                          SR Rarity
                                                                          1 cardSky Striker Ace - Zeke
                                                                          SR Rarity
                                                                          1 cardSky Striker Ace - Zeke
                                                                          Sky Striker Ace - Zeke
                                                                          DARK
                                                                          Sky Striker Ace - Zeke
                                                                          • ATK:

                                                                          • 1500

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Top

                                                                          Bottom


                                                                          2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                                          UR Rarity
                                                                          1 cardTri-Brigade Arms Bucephalus II
                                                                          UR Rarity
                                                                          1 cardTri-Brigade Arms Bucephalus II
                                                                          Tri-Brigade Arms Bucephalus II
                                                                          DARK
                                                                          Tri-Brigade Arms Bucephalus II
                                                                          • ATK:

                                                                          • 3500

                                                                          • LINK-5

                                                                          Link Arrow:

                                                                          Left

                                                                          Right

                                                                          Bottom-Left

                                                                          Bottom

                                                                          Bottom-Right


                                                                          3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                                                           Rarity
                                                                          1 cardSangenpai Transcendent Dragion
                                                                           Rarity
                                                                          1 cardSangenpai Transcendent Dragion
                                                                          Sangenpai Transcendent Dragion
                                                                          FIRE 10
                                                                          Sangenpai Transcendent Dragion
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.


                                                                          SR Rarity
                                                                          1 cardMereologic Aggregator
                                                                          SR Rarity
                                                                          1 cardMereologic Aggregator
                                                                          Mereologic Aggregator
                                                                          DARK
                                                                          Mereologic Aggregator
                                                                          • ATK:

                                                                          • 2600

                                                                          • DEF:

                                                                          • 3000


                                                                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                          SR Rarity
                                                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                          SR Rarity
                                                                          1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                          Number 41: Bagooska the Terribly Tired Tapir
                                                                          EARTH
                                                                          Number 41: Bagooska the Terribly Tired Tapir
                                                                          • ATK:

                                                                          • 2100

                                                                          • DEF:

                                                                          • 2000


                                                                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                          UR Rarity
                                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                          UR Rarity
                                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                          Super Starslayer TY-PHON - Sky Crisis
                                                                          DARK
                                                                          Super Starslayer TY-PHON - Sky Crisis
                                                                          • ATK:

                                                                          • 2900

                                                                          • DEF:

                                                                          • 2900


                                                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                                          DARK WORLD Decks in MASTER DUEL

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