Dark World Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Beiige, Vanguard of Dark World
R Rarity
Beiige, Vanguard of Dark World
R Rarity
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.

R Rarity
Broww, Huntsman of Dark World
R Rarity
Broww, Huntsman of Dark World
R Rarity
Broww, Huntsman of Dark World
DARK 3
Broww, Huntsman of Dark World
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.

N Rarity
Ceruli, Guru of Dark World
N Rarity
Ceruli, Guru of Dark World
N Rarity
Ceruli, Guru of Dark World
DARK 1
Ceruli, Guru of Dark World
  • ATK:

  • 100

  • DEF:

  • 300


If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.

R Rarity
Diabolica the Draconique General
R Rarity
Diabolica the Draconique General
R Rarity
Diabolica the Draconique General
DARK 8
Diabolica the Draconique General
  • ATK:

  • 2300

  • DEF:

  • 0


If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn.

SR Rarity
Genta, Gateman of Dark World
SR Rarity
Genta, Gateman of Dark World
SR Rarity
Genta, Gateman of Dark World
DARK 4
Genta, Gateman of Dark World
  • ATK:

  • 1000

  • DEF:

  • 1800


You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.

R Rarity
Goldd, Wu-Lord of Dark World
R Rarity
Goldd, Wu-Lord of Dark World
R Rarity
Goldd, Wu-Lord of Dark World
DARK 5
Goldd, Wu-Lord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).

UR Rarity
Grapha, Dragon Lord of Dark World
UR Rarity
Grapha, Dragon Lord of Dark World
UR Rarity
Grapha, Dragon Lord of Dark World
DARK 8
Grapha, Dragon Lord of Dark World
  • ATK:

  • 2700

  • DEF:

  • 1800


You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

R Rarity
Malefic Stardust Dragon
R Rarity
Malefic Stardust Dragon
R Rarity
Malefic Stardust Dragon
DARK 8
Malefic Stardust Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

UR Rarity
Reign-Beaux, Overking of Dark World
UR Rarity
Reign-Beaux, Overking of Dark World
UR Rarity
Reign-Beaux, Overking of Dark World
DARK 8
Reign-Beaux, Overking of Dark World
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.

R Rarity
Sillva, Warlord of Dark World
R Rarity
Sillva, Warlord of Dark World
R Rarity
Sillva, Warlord of Dark World
DARK 5
Sillva, Warlord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.

SR Rarity
Snoww, Unlight of Dark World
SR Rarity
Snoww, Unlight of Dark World
SR Rarity
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.

R Rarity
Zalamander Catalyzer
R Rarity
Zalamander Catalyzer
R Rarity
Zalamander Catalyzer
FIRE 4
Zalamander Catalyzer
  • ATK:

  • 1600

  • DEF:

  • 200


You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.

UR Rarity
Card Destruction
UR Rarity
Card Destruction
UR Rarity
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    R Rarity
    Charge Into a Dark World
    R Rarity
    Charge Into a Dark World
    R Rarity
    Charge Into a Dark World
    Spell Normal
    Charge Into a Dark World

      Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.

      SR Rarity
      Dark Corridor
      SR Rarity
      Dark Corridor
      SR Rarity
      Dark Corridor
      Spell Normal
      Dark Corridor

        Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.

        R Rarity
        Dark World Accession
        R Rarity
        Dark World Accession
        R Rarity
        Dark World Accession
        Spell Quick
        Dark World Accession

          During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.

          SR Rarity
          Dark World Archives
          SR Rarity
          Dark World Archives
          SR Rarity
          Dark World Archives
          Spell Continuous
          Dark World Archives

            During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.

            SR Rarity
            Dragged Down into the Grave
            SR Rarity
            Dragged Down into the Grave
            SR Rarity
            Dragged Down into the Grave
            Spell Normal
            Dragged Down into the Grave

              Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.

              UR Rarity
              The Gates of Dark World
              UR Rarity
              The Gates of Dark World
              UR Rarity
              The Gates of Dark World
              Spell Field
              The Gates of Dark World

                All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.

                UR Rarity
                Trade-In
                UR Rarity
                Trade-In
                UR Rarity
                Trade-In
                Spell Normal
                Trade-In

                  Discard 1 Level 8 monster; draw 2 cards.

                  N Rarity
                  Dark World Brainwashing
                  N Rarity
                  Dark World Brainwashing
                  N Rarity
                  Dark World Brainwashing
                  Trap Continuous
                  Dark World Brainwashing

                    When an opponent's monster activates its effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Discard 1 random card from your opponent's hand".

                    Extra Deck

                    UR Rarity
                    Grapha, Dragon Overlord of Dark World
                    UR Rarity
                    Grapha, Dragon Overlord of Dark World
                    UR Rarity
                    Grapha, Dragon Overlord of Dark World
                    DARK 10
                    Grapha, Dragon Overlord of Dark World
                    • ATK:

                    • 3200

                    • DEF:

                    • 2300


                    "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.

                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    DARK
                    Accesscode Talker
                    • ATK:

                    • 2300

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                    Tag(s):

                    SR Rarity
                    Akashic Magician
                    SR Rarity
                    Akashic Magician
                    SR Rarity
                    Akashic Magician
                    DARK
                    Akashic Magician
                    • ATK:

                    • 1700

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.

                    UR Rarity
                    Firewall Dragon
                    UR Rarity
                    Firewall Dragon
                    UR Rarity
                    Firewall Dragon
                    LIGHT
                    Firewall Dragon
                    • ATK:

                    • 2500

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.

                    SR Rarity
                    Security Dragon
                    SR Rarity
                    Security Dragon
                    SR Rarity
                    Security Dragon
                    LIGHT
                    Security Dragon
                    • ATK:

                    • 1100

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.

                    UR Rarity
                    Stardust Dragon
                    UR Rarity
                    Stardust Dragon
                    UR Rarity
                    Stardust Dragon
                    WIND 8
                    Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                    N Rarity
                    Coach King Giantrainer
                    N Rarity
                    Coach King Giantrainer
                    N Rarity
                    Coach King Giantrainer
                    FIRE
                    Coach King Giantrainer
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.

                    UR Rarity
                    Daigusto Emeral
                    UR Rarity
                    Daigusto Emeral
                    UR Rarity
                    Daigusto Emeral
                    WIND
                    Daigusto Emeral
                    • ATK:

                    • 1800

                    • DEF:

                    • 800


                    2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                    R Rarity
                    Evilswarm Nightmare
                    R Rarity
                    Evilswarm Nightmare
                    R Rarity
                    Evilswarm Nightmare
                    DARK
                    Evilswarm Nightmare
                    • ATK:

                    • 950

                    • DEF:

                    • 1950


                    2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.

                    UR Rarity
                    Number 1: Infection Buzzking
                    UR Rarity
                    Number 1: Infection Buzzking
                    UR Rarity
                    Number 1: Infection Buzzking
                    DARK
                    Number 1: Infection Buzzking
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    2+ Level 8 monsters Once per turn, during your Standby Phase: You can attach 1 card from your opponent's GY to this card as material. You can only use each of the following effects of "Number 1: Infection Buzzking" once per turn. If this card is Xyz Summoned: You can look at your opponent's Extra Deck and send 1 card from it to the GY. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then if you destroyed a face-up monster, inflict damage to your opponent equal to half the ATK it had on the field.

                    UR Rarity
                    Number 22: Zombiestein
                    UR Rarity
                    Number 22: Zombiestein
                    UR Rarity
                    Number 22: Zombiestein
                    DARK
                    Number 22: Zombiestein
                    • ATK:

                    • 4500

                    • DEF:

                    • 1000


                    2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.

                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    LIGHT
                    Number 38: Hope Harbinger Dragon Titanic Galaxy
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.

                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord
                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord
                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord
                    LIGHT
                    Number 90: Galaxy-Eyes Photon Lord
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.

                    UR Rarity
                    The Zombie Vampire
                    UR Rarity
                    The Zombie Vampire
                    UR Rarity
                    The Zombie Vampire
                    DARK
                    The Zombie Vampire
                    • ATK:

                    • 3000

                    • DEF:

                    • 2800


                    2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                    Need 23 UR

                    UR Rarity
                    Grapha, Dragon Lord of Dark World2 card
                    UR Rarity
                    Reign-Beaux, Overking of Dark World3 card
                    UR Rarity
                    Grapha, Dragon Overlord of Dark World2 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    Firewall Dragon1 card
                    UR Rarity
                    Stardust Dragon1 card
                    UR Rarity
                    Daigusto Emeral1 card
                    UR Rarity
                    Number 1: Infection Buzzking1 card
                    UR Rarity
                    Number 22: Zombiestein1 card
                    UR Rarity
                    Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                    UR Rarity
                    Number 90: Galaxy-Eyes Photon Lord1 card
                    UR Rarity
                    The Zombie Vampire1 card
                    UR Rarity
                    Card Destruction1 card
                    UR Rarity
                    The Gates of Dark World3 card
                    UR Rarity
                    Trade-In3 card

                    Main: 40 Extra: 15

                    R Rarity
                    1 cardBeiige, Vanguard of Dark World
                    R Rarity
                    1 cardBeiige, Vanguard of Dark World
                    Beiige, Vanguard of Dark World
                    DARK 4
                    Beiige, Vanguard of Dark World
                    • ATK:

                    • 1600

                    • DEF:

                    • 1300


                    If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


                    R Rarity
                    2 cardBroww, Huntsman of Dark World
                    R Rarity
                    2 cardBroww, Huntsman of Dark World
                    Broww, Huntsman of Dark World
                    DARK 3
                    Broww, Huntsman of Dark World
                    • ATK:

                    • 1400

                    • DEF:

                    • 800


                    If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


                    N Rarity
                    3 cardCeruli, Guru of Dark World
                    N Rarity
                    3 cardCeruli, Guru of Dark World
                    Ceruli, Guru of Dark World
                    DARK 1
                    Ceruli, Guru of Dark World
                    • ATK:

                    • 100

                    • DEF:

                    • 300


                    If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.


                    R Rarity
                    1 cardDiabolica the Draconique General
                    R Rarity
                    1 cardDiabolica the Draconique General
                    Diabolica the Draconique General
                    DARK 8
                    Diabolica the Draconique General
                    • ATK:

                    • 2300

                    • DEF:

                    • 0


                    If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn.


                    SR Rarity
                    3 cardGenta, Gateman of Dark World
                    SR Rarity
                    3 cardGenta, Gateman of Dark World
                    Genta, Gateman of Dark World
                    DARK 4
                    Genta, Gateman of Dark World
                    • ATK:

                    • 1000

                    • DEF:

                    • 1800


                    You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.


                    R Rarity
                    1 cardGoldd, Wu-Lord of Dark World
                    R Rarity
                    1 cardGoldd, Wu-Lord of Dark World
                    Goldd, Wu-Lord of Dark World
                    DARK 5
                    Goldd, Wu-Lord of Dark World
                    • ATK:

                    • 2300

                    • DEF:

                    • 1400


                    If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).


                    UR Rarity
                    2 cardGrapha, Dragon Lord of Dark World
                    UR Rarity
                    2 cardGrapha, Dragon Lord of Dark World
                    Grapha, Dragon Lord of Dark World
                    DARK 8
                    Grapha, Dragon Lord of Dark World
                    • ATK:

                    • 2700

                    • DEF:

                    • 1800


                    You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                    SR Rarity
                    3 cardLava Golem
                    SR Rarity
                    3 cardLava Golem
                    Lava Golem
                    FIRE 8
                    Lava Golem
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                    R Rarity
                    1 cardMalefic Stardust Dragon
                    R Rarity
                    1 cardMalefic Stardust Dragon
                    Malefic Stardust Dragon
                    DARK 8
                    Malefic Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


                    UR Rarity
                    3 cardReign-Beaux, Overking of Dark World
                    UR Rarity
                    3 cardReign-Beaux, Overking of Dark World
                    Reign-Beaux, Overking of Dark World
                    DARK 8
                    Reign-Beaux, Overking of Dark World
                    • ATK:

                    • 3000

                    • DEF:

                    • 1800


                    You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.


                    R Rarity
                    1 cardSillva, Warlord of Dark World
                    R Rarity
                    1 cardSillva, Warlord of Dark World
                    Sillva, Warlord of Dark World
                    DARK 5
                    Sillva, Warlord of Dark World
                    • ATK:

                    • 2300

                    • DEF:

                    • 1400


                    If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


                    SR Rarity
                    3 cardSnoww, Unlight of Dark World
                    SR Rarity
                    3 cardSnoww, Unlight of Dark World
                    Snoww, Unlight of Dark World
                    DARK 4
                    Snoww, Unlight of Dark World
                    • ATK:

                    • 1700

                    • DEF:

                    • 0


                    If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                    R Rarity
                    1 cardZalamander Catalyzer
                    R Rarity
                    1 cardZalamander Catalyzer
                    Zalamander Catalyzer
                    FIRE 4
                    Zalamander Catalyzer
                    • ATK:

                    • 1600

                    • DEF:

                    • 200


                    You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


                    UR Rarity
                    1 cardCard Destruction
                    UR Rarity
                    1 cardCard Destruction
                    Card Destruction
                    Spell Normal
                    Card Destruction

                      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                      R Rarity
                      1 cardCharge Into a Dark World
                      R Rarity
                      1 cardCharge Into a Dark World
                      Charge Into a Dark World
                      Spell Normal
                      Charge Into a Dark World

                        Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.


                        SR Rarity
                        1 cardDark Corridor
                        SR Rarity
                        1 cardDark Corridor
                        Dark Corridor
                        Spell Normal
                        Dark Corridor

                          Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.


                          R Rarity
                          1 cardDark World Accession
                          R Rarity
                          1 cardDark World Accession
                          Dark World Accession
                          Spell Quick
                          Dark World Accession

                            During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.


                            SR Rarity
                            1 cardDark World Archives
                            SR Rarity
                            1 cardDark World Archives
                            Dark World Archives
                            Spell Continuous
                            Dark World Archives

                              During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


                              SR Rarity
                              3 cardDragged Down into the Grave
                              SR Rarity
                              3 cardDragged Down into the Grave
                              Dragged Down into the Grave
                              Spell Normal
                              Dragged Down into the Grave

                                Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.


                                UR Rarity
                                3 cardThe Gates of Dark World
                                UR Rarity
                                3 cardThe Gates of Dark World
                                The Gates of Dark World
                                Spell Field
                                The Gates of Dark World

                                  All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                                  UR Rarity
                                  3 cardTrade-In
                                  UR Rarity
                                  3 cardTrade-In
                                  Trade-In
                                  Spell Normal
                                  Trade-In

                                    Discard 1 Level 8 monster; draw 2 cards.


                                    N Rarity
                                    1 cardDark World Brainwashing
                                    N Rarity
                                    1 cardDark World Brainwashing
                                    Dark World Brainwashing
                                    Trap Continuous
                                    Dark World Brainwashing

                                      When an opponent's monster activates its effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Discard 1 random card from your opponent's hand".


                                      UR Rarity
                                      2 cardGrapha, Dragon Overlord of Dark World
                                      UR Rarity
                                      2 cardGrapha, Dragon Overlord of Dark World
                                      Grapha, Dragon Overlord of Dark World
                                      DARK 10
                                      Grapha, Dragon Overlord of Dark World
                                      • ATK:

                                      • 3200

                                      • DEF:

                                      • 2300


                                      "Grapha, Dragon Lord of Dark World" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.


                                      UR Rarity
                                      1 cardAccesscode Talker
                                      UR Rarity
                                      1 cardAccesscode Talker
                                      Accesscode Talker
                                      DARK
                                      Accesscode Talker
                                      • ATK:

                                      • 2300

                                      • LINK-4

                                      Link Arrow:

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                                      Left

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                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                      Tag(s):

                                      SR Rarity
                                      1 cardAkashic Magician
                                      SR Rarity
                                      1 cardAkashic Magician
                                      Akashic Magician
                                      DARK
                                      Akashic Magician
                                      • ATK:

                                      • 1700

                                      • LINK-2

                                      Link Arrow:

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                                      Bottom


                                      2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.


                                      UR Rarity
                                      1 cardFirewall Dragon
                                      UR Rarity
                                      1 cardFirewall Dragon
                                      Firewall Dragon
                                      LIGHT
                                      Firewall Dragon
                                      • ATK:

                                      • 2500

                                      • LINK-4

                                      Link Arrow:

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                                      Left

                                      Right

                                      Bottom


                                      2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                      SR Rarity
                                      1 cardSecurity Dragon
                                      SR Rarity
                                      1 cardSecurity Dragon
                                      Security Dragon
                                      LIGHT
                                      Security Dragon
                                      • ATK:

                                      • 1100

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Bottom


                                      2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.


                                      UR Rarity
                                      1 cardStardust Dragon
                                      UR Rarity
                                      1 cardStardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      N Rarity
                                      1 cardCoach King Giantrainer
                                      N Rarity
                                      1 cardCoach King Giantrainer
                                      Coach King Giantrainer
                                      FIRE
                                      Coach King Giantrainer
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2000


                                      3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                                      UR Rarity
                                      1 cardDaigusto Emeral
                                      UR Rarity
                                      1 cardDaigusto Emeral
                                      Daigusto Emeral
                                      WIND
                                      Daigusto Emeral
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 800


                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                      R Rarity
                                      1 cardEvilswarm Nightmare
                                      R Rarity
                                      1 cardEvilswarm Nightmare
                                      Evilswarm Nightmare
                                      DARK
                                      Evilswarm Nightmare
                                      • ATK:

                                      • 950

                                      • DEF:

                                      • 1950


                                      2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                                      UR Rarity
                                      1 cardNumber 1: Infection Buzzking
                                      UR Rarity
                                      1 cardNumber 1: Infection Buzzking
                                      Number 1: Infection Buzzking
                                      DARK
                                      Number 1: Infection Buzzking
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      2+ Level 8 monsters Once per turn, during your Standby Phase: You can attach 1 card from your opponent's GY to this card as material. You can only use each of the following effects of "Number 1: Infection Buzzking" once per turn. If this card is Xyz Summoned: You can look at your opponent's Extra Deck and send 1 card from it to the GY. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then if you destroyed a face-up monster, inflict damage to your opponent equal to half the ATK it had on the field.


                                      UR Rarity
                                      1 cardNumber 22: Zombiestein
                                      UR Rarity
                                      1 cardNumber 22: Zombiestein
                                      Number 22: Zombiestein
                                      DARK
                                      Number 22: Zombiestein
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 1000


                                      2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                                      UR Rarity
                                      1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                      UR Rarity
                                      1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                      LIGHT
                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                      UR Rarity
                                      1 cardNumber 90: Galaxy-Eyes Photon Lord
                                      UR Rarity
                                      1 cardNumber 90: Galaxy-Eyes Photon Lord
                                      Number 90: Galaxy-Eyes Photon Lord
                                      LIGHT
                                      Number 90: Galaxy-Eyes Photon Lord
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 3000


                                      2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                      UR Rarity
                                      1 cardThe Zombie Vampire
                                      UR Rarity
                                      1 cardThe Zombie Vampire
                                      The Zombie Vampire
                                      DARK
                                      The Zombie Vampire
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2800


                                      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                      master-duel
                                      Dark World
                                      5







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