Dark World Deck Breakdown

Main Deck

SR Rarity
Ahrima, the Wicked Warden
SR Rarity
Ahrima, the Wicked Warden
SR Rarity
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.

UR Rarity
Darkest Diabolos, Lord of the Lair
UR Rarity
Darkest Diabolos, Lord of the Lair
UR Rarity
Darkest Diabolos, Lord of the Lair
DARK 8
Darkest Diabolos, Lord of the Lair
  • ATK:

  • 3000

  • DEF:

  • 2000


Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.

SR Rarity
Duoterion
SR Rarity
Duoterion
SR Rarity
Duoterion
WATER 5
Duoterion
  • ATK:

  • 2000

  • DEF:

  • 1400


You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn.

N Rarity
Hydrogeddon
N Rarity
Hydrogeddon
N Rarity
Hydrogeddon
WATER 4
Hydrogeddon
  • ATK:

  • 1600

  • DEF:

  • 1000


When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.

UR Rarity
Lilith, Lady of Lament
UR Rarity
Lilith, Lady of Lament
UR Rarity
Lilith, Lady of Lament
DARK 3
Lilith, Lady of Lament
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.

SR Rarity
Loris, Lady of Lament
SR Rarity
Loris, Lady of Lament
SR Rarity
Loris, Lady of Lament
DARK 3
Loris, Lady of Lament
  • ATK:

  • 1500

  • DEF:

  • 500


You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.

R Rarity
Malice, Lady of Lament
R Rarity
Malice, Lady of Lament
R Rarity
Malice, Lady of Lament
DARK 3
Malice, Lady of Lament
  • ATK:

  • 1000

  • DEF:

  • 1000


(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.

N Rarity
Oxygeddon
N Rarity
Oxygeddon
N Rarity
Oxygeddon
WIND 4
Oxygeddon
  • ATK:

  • 1800

  • DEF:

  • 800


If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.

N Rarity
Water Dragon
N Rarity
Water Dragon
N Rarity
Water Dragon
WATER 8
Water Dragon
  • ATK:

  • 2800

  • DEF:

  • 2600


Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.

UR Rarity
Water Dragon Cluster
UR Rarity
Water Dragon Cluster
UR Rarity
Water Dragon Cluster
WATER 10
Water Dragon Cluster
  • ATK:

  • 2800

  • DEF:

  • 2600


Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.

SR Rarity
Dark World Dealings
SR Rarity
Dark World Dealings
SR Rarity
Dark World Dealings
Spell Normal
Dark World Dealings

    Each player draws 1 card, then each player discards 1 card.

    UR Rarity
    Foolish Burial
    UR Rarity
    Foolish Burial
    UR Rarity
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.



      Tag(s):

      R Rarity
      Hand Destruction
      R Rarity
      Hand Destruction
      R Rarity
      Hand Destruction
      Spell Quick
      Hand Destruction

        Each player sends 2 cards from their hand to the GY, then draws 2 cards.

        SR Rarity
        Lair of Darkness
        SR Rarity
        Lair of Darkness
        SR Rarity
        Lair of Darkness
        Spell Field
        Lair of Darkness

          All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.

          UR Rarity
          Magical Stone Excavation
          UR Rarity
          Magical Stone Excavation
          UR Rarity
          Magical Stone Excavation
          Spell Normal
          Magical Stone Excavation

            Discard 2 cards, then target 1 Spell in your GY; add it to your hand.

            N Rarity
            Bonding - DHO
            N Rarity
            Bonding - DHO
            N Rarity
            Bonding - DHO
            Trap Normal
            Bonding - DHO

              Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand.

              SR Rarity
              Peaceful Burial
              SR Rarity
              Peaceful Burial
              SR Rarity
              Peaceful Burial
              Trap Normal
              Peaceful Burial

                Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 "Peaceful Burial" per turn.

                SR Rarity
                Trap Trick
                SR Rarity
                Trap Trick
                SR Rarity
                Trap Trick
                Trap Normal
                Trap Trick

                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                  Need 7 UR

                  UR Rarity
                  Darkest Diabolos, Lord of the Lair
                  UR Rarity
                  Lilith, Lady of Lament
                  UR Rarity
                  Water Dragon Cluster
                  UR Rarity
                  Water Dragon Cluster
                  UR Rarity
                  Water Dragon Cluster
                  UR Rarity
                  Foolish Burial
                  UR Rarity
                  Magical Stone Excavation

                  Main: 40

                  SR Rarity
                  2 cardAhrima, the Wicked Warden
                  SR Rarity
                  2 cardAhrima, the Wicked Warden
                  Ahrima, the Wicked Warden
                  DARK 4
                  Ahrima, the Wicked Warden
                  • ATK:

                  • 1700

                  • DEF:

                  • 0


                  You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


                  UR Rarity
                  1 cardDarkest Diabolos, Lord of the Lair
                  UR Rarity
                  1 cardDarkest Diabolos, Lord of the Lair
                  Darkest Diabolos, Lord of the Lair
                  DARK 8
                  Darkest Diabolos, Lord of the Lair
                  • ATK:

                  • 3000

                  • DEF:

                  • 2000


                  Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.


                  SR Rarity
                  3 cardDuoterion
                  SR Rarity
                  3 cardDuoterion
                  Duoterion
                  WATER 5
                  Duoterion
                  • ATK:

                  • 2000

                  • DEF:

                  • 1400


                  You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn.


                  N Rarity
                  3 cardHydrogeddon
                  N Rarity
                  3 cardHydrogeddon
                  Hydrogeddon
                  WATER 4
                  Hydrogeddon
                  • ATK:

                  • 1600

                  • DEF:

                  • 1000


                  When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.


                  UR Rarity
                  1 cardLilith, Lady of Lament
                  UR Rarity
                  1 cardLilith, Lady of Lament
                  Lilith, Lady of Lament
                  DARK 3
                  Lilith, Lady of Lament
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.


                  SR Rarity
                  2 cardLoris, Lady of Lament
                  SR Rarity
                  2 cardLoris, Lady of Lament
                  Loris, Lady of Lament
                  DARK 3
                  Loris, Lady of Lament
                  • ATK:

                  • 1500

                  • DEF:

                  • 500


                  You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.


                  R Rarity
                  1 cardMalice, Lady of Lament
                  R Rarity
                  1 cardMalice, Lady of Lament
                  Malice, Lady of Lament
                  DARK 3
                  Malice, Lady of Lament
                  • ATK:

                  • 1000

                  • DEF:

                  • 1000


                  (Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.


                  N Rarity
                  3 cardOxygeddon
                  N Rarity
                  3 cardOxygeddon
                  Oxygeddon
                  WIND 4
                  Oxygeddon
                  • ATK:

                  • 1800

                  • DEF:

                  • 800


                  If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.


                  N Rarity
                  3 cardWater Dragon
                  N Rarity
                  3 cardWater Dragon
                  Water Dragon
                  WATER 8
                  Water Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2600


                  Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.


                  UR Rarity
                  3 cardWater Dragon Cluster
                  UR Rarity
                  3 cardWater Dragon Cluster
                  Water Dragon Cluster
                  WATER 10
                  Water Dragon Cluster
                  • ATK:

                  • 2800

                  • DEF:

                  • 2600


                  Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.


                  SR Rarity
                  3 cardDark World Dealings
                  SR Rarity
                  3 cardDark World Dealings
                  Dark World Dealings
                  Spell Normal
                  Dark World Dealings

                    Each player draws 1 card, then each player discards 1 card.


                    UR Rarity
                    1 cardFoolish Burial
                    UR Rarity
                    1 cardFoolish Burial
                    Foolish Burial
                    Spell Normal
                    Foolish Burial

                      Send 1 monster from your Deck to the GY.




                      Tag(s):

                      R Rarity
                      3 cardHand Destruction
                      R Rarity
                      3 cardHand Destruction
                      Hand Destruction
                      Spell Quick
                      Hand Destruction

                        Each player sends 2 cards from their hand to the GY, then draws 2 cards.


                        SR Rarity
                        1 cardLair of Darkness
                        SR Rarity
                        1 cardLair of Darkness
                        Lair of Darkness
                        Spell Field
                        Lair of Darkness

                          All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


                          UR Rarity
                          1 cardMagical Stone Excavation
                          UR Rarity
                          1 cardMagical Stone Excavation
                          Magical Stone Excavation
                          Spell Normal
                          Magical Stone Excavation

                            Discard 2 cards, then target 1 Spell in your GY; add it to your hand.


                            N Rarity
                            3 cardBonding - DHO
                            N Rarity
                            3 cardBonding - DHO
                            Bonding - DHO
                            Trap Normal
                            Bonding - DHO

                              Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand.


                              SR Rarity
                              3 cardPeaceful Burial
                              SR Rarity
                              3 cardPeaceful Burial
                              Peaceful Burial
                              Trap Normal
                              Peaceful Burial

                                Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 "Peaceful Burial" per turn.


                                SR Rarity
                                3 cardTrap Trick
                                SR Rarity
                                3 cardTrap Trick
                                Trap Trick
                                Trap Normal
                                Trap Trick

                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.



                                  DARK WORLD Decks in MASTER DUEL








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